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Treasure Hunt (module) : ウィキペディア英語版 | Treasure Hunt (module)
''Treasure Hunt'' is an adventure module for the ''Advanced Dungeons & Dragons'' (''AD&D'') role-playing game, written by Aaron Allston for the 1st edition ''Advanced Dungeons & Dragons'' (''AD&D'') rules. The player characters must evolve into their roles as the adventure progresses, beginning as slaves on a galley who become freed after a shipwreck on an island where orcs and goblins contend over a treasure. The adventure received a positive review from ''White Dwarf'' magazine. ==Plot summary== The characters begin in the Korinn Archipelago, and have been captured by slavers. A sea storm sends the pirate ship on which the characters are being held off course, and it crashes on an island once ruled by Viledel, the Sea King.〔Allston, Aaron. ''Treasure Hunt'' (TSR, 1986)〕 On this island, a treasure has become the cause of a battle between orcs and goblins.〔 The characters begin with no weapons, no money, and no possessions.〔 After the shipwreck, the characters' freedom is able to develop gradually, allowing them to make meaningful choices which will help them determine their career.〔
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Treasure Hunt (module)」の詳細全文を読む
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